(urth) Neighbors as Faeries
David Stockhoff
dstockhoff at verizon.net
Thu Mar 19 18:44:45 PDT 2009
Exactly, thanks. I've pretty well forgotten the details of the Mabinogion myself.
But I do remember that Annwn is always accessible, always close by---you can stumble on it anywhere, whether you see the signs or not, but especially at night or in a wood or by a ford or a mound.
It's both infinitely far (if it never opens for you) and right at your side. If the gods live there, they are literally our neighbors. Latro knows this.
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Message: 7
Date: Thu, 19 Mar 2009 17:03:24 -0500
From: "James Wynn" <crushtv at gmail.com>
Subject: Re: (urth) Neighbors as Faeries
To: "The Urth Mailing List" <urth at lists.urth.net>
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In "An Evil Guest" one of the characters says that the term "banshee", which
means "woman of the faerie mounds" means that they are one of the "gray
neighbors".
In folklore/mythology, chasing a white stag inevitably leads one to
Faerieland, meaning the other world, the world of spirits, where one's
ancestors go. The most famous case was Pwyll in the Mabinogion, who become
the Head of the Annwn (that is, Faerieland). Incidentally Pwyll's name meant
"sense" and his son Pryderi's name meant "care" or "thought". This is a
naming convention that I thought of when I was reading Long Sun.
There's another way to get to Faerieland too. You can enter a faerie circle.
For Horn, the faerie circle was a pit. Seawrack and Babbie were not
mistaken. Horn was dead dead dead. He had gone on the Summer lands.
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