<div class="gmail_quote">On Wed, Dec 14, 2011 at 1:50 PM, Gerry Quinn <span dir="ltr"><<a href="mailto:gerry@bindweed.com">gerry@bindweed.com</a>></span> wrote:<br>
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<div><b>From:</b> <a title="entonio@gmail.com" href="mailto:entonio@gmail.com" target="_blank">António Pedro Marques</a> </div></div></div></div>
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<div><br>> Curious bit here: I've never got the 's&s' feeling from any of the Sun <br>> books, not even NS. </div>
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<div>Same here. If you’ve read Vance (say) beforehand, you’ll know what’s going on (of course in _The Dying Earth_ magic did rather dominate tech, but at the same time the environment is recognisable). And Wolfe tells us very quickly anyway in the graveyard scene, where “there was a a shot” and we are instantly informed that Vodalus is using some kind of energy pistol. </div>
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<div>It’s not really about the tech versus magic thing anyway, so much as the foregrounding of a way of thinking about the world. Vance’s magic is a kind of technology, even in Lyonesse. Conversely, Moorcock can go on all he wants about power rings or whatever, but he’s still writing swords and sorcery.</div>
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<div>I guess Wolfe might leave an option for the Increate or his chief minions to interfere with the physical underpinnings of the world – but for all lesser beings at least, magic is a name for technologies we don;t understand. The Cumaean says as much.</div>
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<div>- Gerry Quinn</div></font></span></div><br></div></div></div></blockquote></div>
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<div>Yeah, I saw right away it was 'science fantasy', but the sword, cloak, long journeys on foot, healings (and other 'miracles' I doubt are reducible to 'technologies we don't understand'), monsters (even though you eventually realise they're aliens), etc. all give a SnS *feel* I think. Surely others have thought this? I thought it was kind of obvious, given, and sort of celebrated. Hm.</div>
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<div>-DOJP</div></div><br>