(urth) Nazca Lines

brunians at brunians.org brunians at brunians.org
Sat Jul 24 10:31:44 PDT 2010


Because they built it that way.

Perhaps I do not understand you.

.


>
> Why is it a port?
>
>
>
>
>
> Pedro
>
>> Date: Sat, 24 Jul 2010 08:10:28 -0400
>> From: brunians at brunians.org
>> To: urth at lists.urth.net
>> Subject: Re: (urth) Nazca Lines
>>
>> > Of course, head chopping is just about everywhere---Celtic Europe,
>>
>> And if the story were set in Europe, that would be something to say.
>>
>> > for
>> > example. But yes, it fits neatly.
>>
>> > One minor problem with a South American location is that those signs
>> are
>> > almost eternal, and they would always be famous around the region. But
>> > if they lie under water (or ice), or if 20,000 years pass, that might
>> > solve the problem.
>>
>> As all here should be aware, there is a longstanding controversy over
>> the
>> dates of Tiahuanaco or whatever they are calling it these days.
>>
>> The construction of this city is remarkably advanced.
>>
>> It is modular: like modern concrete block construction, although of
>> course
>> the units used are different.
>>
>> The city is a port.
>>
>> The last time the lake was anywhere near it - as in, within a hundred
>> miles - was twelve thousand years ago or so.
>>
>> .
>>
>> >
>> >
>> > Lee Berman wrote:
>> >> I was just watching a National Geographic special on the mystery
>> >> of the gigantic, many kilometers-long Nazca desert drawings in
>> >> southern Peru. I thought about the Sun series, mostly because they
>> did a
>> >> lot of re-enactment with local, native actors and it made me think of
>> >> Apu-Punchau, as this is pretty much his territory.
>> >>
>> >> The general anthropological conclusion is that these people resorted
>> >> to massive head-chopping sacrifices and probably ever increased-sized
>> >> line
>> >> drawings to influence the weather. The area spent several hundred
>> >> years as a rather verdant, well-watered place allowing a thriving
>> >> culture to establish itself. Then the desert started relentlessly
>> >> asserting
>> >> itself. They tried in vain to placate the gods with more intense
>> >> religious
>> >> expressions each year as they realized the previous year's head chop
>> >> sacrifices and line drawing were not sufficient to please the
>> deities.
>> >>
>> >> The research conclusions are too recent to have influenced Wolfe to
>> >> create
>> >> Urth with its dying sun or The Whorl and its progressive drought. But
>> >> perhaps the South American native propensity for head chopping had an
>> >> impact
>> >> on him.
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