(urth) Seeing the signs...

David Stockhoff dstockhoff at verizon.net
Thu Dec 16 07:30:53 PST 2010


Sound answers!

On 12/16/2010 9:28 AM, Lee Berman wrote:
>> David Stockhoff- Does anyone have any interpretations of this description?
>
> At the risk of becoming a repetitive bore (whoops, too late!), this is a classic gnostic
> Apollonian-Dionysian dichotomy. Matachin is male, rigid, synthetic, solid, highly regimented
> socially also. Witches tower is female, disorganized, based on natural construction, with crazy
> social stuff going on. Nothing more Dionysian than woods, witches and wild dancing.
>
>> but for a moment she had glanced at me, and her face, like the face of the young-old woman who
>> had brought me to her, has of course remained graven in my mind.
> Naturally I think of the young woman/old crone optical illusion shapeshifting image. Another
> opposites-in-one reference?
>
>> Gnostic designs in white, green, and purple had been chalked on the walls
>
> I'll have to guess it is Autarch Severian who recognizes the designs as "gnostic" not apprentice
> Severian. The colors have mystified me for years. The Contessa does yell at her maid for bringing
> her poorly matched purple and green clothing. Hard to see a connection unless Contessa=Catherine=Witch.
>
> In Eastern religion, the seven chakras each have an associated color so purple and green could represent
> head and heart http://krsnahealing.com/images/chakras/7chakra.jpg . White, of course, represents all colors.
> I lean in this direction for explanation.
>
>
>> An old woman who sat in the only chair I had yet seen there, staring through a glass tabletop at what
>> appeared to be an artificial landscape inhabited by hairless, crippled animals.
>
>
> Another stumper. It it a terrarium? Is there a connection to Thecla's Antechamber memory of Chatelaine
> Leila's hairless rats (inspired by Hethor)?
>
> If the Cumaean can be seen as a female aspect of Father Inire I could see the artificial landscape as sort
> of a war-games map of the Commonwealth with the creatures as 3-D-image game pieces of the people he/she
> is manipulating in his/her Urthly chess game.
>    		 	   		
>


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